Renderer/draw_glsl.cpp:247:20: warning: variable 'lightShader' set but not used Renderer/draw_glsl.cpp: In function 'void RB_GLSL_DrawInteractions()': Code: Select all g++ -o build/release/core/renderer/draw_glsl.o -c -I/usr/include/GLES2/ -I/usr/include/arm-linux-gnueabihf -I/usr/include -pipe -Wall -Wno-sign-compare -Wno-unknown-pragmas -Wno-psabi -fmessage-length=0 -fpermissive -D_ODROID_ -fvisibility=hidden -O3 -marm -march=armv7-a -mfpu=neon -ffast-math -fno-unsafe-math-optimizations -fomit-frame-pointer -fvisibility=hidden -DGL_ES_VERSION_2_0 -DXTHREADS -fno-strict-aliasing -D_DOOM_DLL_ -DID_ENABLE_CURL=0 renderer/draw_glsl.cpp
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